Heist Crowdfunding Preparations

You’re never completely prepared for something like your first crowdfunding effort. I’ve spent years reading blog posts and guides about how to do this, and felt like I’d been investing an appropriate amount of time and effort into making things happen, but staring down the seeming immensity of what comes next, and knowing just how much I don’t know about the reality of it… It’s daunting y’all. Not going to lie.

Which is not to say that there isn’t something really fun about the possibilities that lie ahead. If nothing else, I’ll have learned a lot and been forced to grow as a creative and as an entrepreneur. I’m thankful for the support that has gotten me this far and I’m excited to build a community around our shared love of daring raids against well-secured, extremely valuable items.

Among the promo shots for this new cover style.

The Heist: Masterminds page has been added to the site, and will be the main hub for the game once the crowdfunding effort has passed. I’m eager to share the campaign preview with you, but there’s still some odds and ends to sort out when it comes to that side of things. The game, not forgotten in the midst of all this, continues to be a project that I am very, very proud of and look forward to sharing with all of you when I have more than six of them to loan around.

Black Friday & Monster Damage

This weekend, I’ll be hosting my first sale on the itch store. All weekend, all the pdfs will be 50% off, with community copies added for every purchase. Any bundle purchases will add community copies to every game in the bundle. It’s only running from Black Friday through Monday, but come down and grab any games you’re missing. itch is also waiving their cut, so more of your hard-earned gaming dollar is going to the creators you know and love. A lot of like-minded creatives are joining in this weekend so take a look around and grab some new titles for yourself.

The concept of community copies should probably be unpacked a bit here. Pioneered by some great folks in the community, community copies are free or reduced price copies of pdfs available for folks who can’t afford to pay full price for what you have available. I’ve been making use of them to keep copies out for review, available for whoever needs them. It’s something I would love to see more creators embrace as we invite more people to have a seat at the table.

The other announcement worth making right now is that there is an extremely limited run of BITE games that are available right now for a significant discount. They are literally Monster damaged, but come with a pair of Nerdhaus buttons and a hand-written thank you note if you buy them off the BITE page. If you don’t already have a copy, this is the cheapest you’ll find it. I’ll even waive the shipping and hand deliver if you’re close to the Kansas City metro, just send me a message any way you can and we can work out the details.

A new game is underway and projects are starting to get moving. I’ll have more of that development process as well as some new game reviews up between now and the end of the year. It’s been a weird time for everyone lately, but let’s try and make the rest of 2020 something we can appreciate. Let’s all help each other do that.

The Long Way Home

Our newest game just hit digital shelves. Swing by the itch store or buy it right here and check out our newest rpg. The Long Way Home is a 2-player asynchronous journaling rpg about a post-apocalyptic couple separated by circumstance struggling through the badlands and the dangers of their unexplored Habitat to find a way back together. Take on the role of one of the two figures and see if you can beat the odds and find your way back to each other.

Nerdhaus Games: Online

Woo! Nerdhaus has been a lot of things: a home, a dream, a project. Now it is one step closer to being a reality. Thank you so much for starting this journey with us. We literally couldn’t do it without you.

While we’re breaking in the new site, there will be changes. But as with everything in Nerdhaus Games, that’s part of the process. So have a look around at the Worlds we’re dreaming up for you and see if any of them strike your fancy. Let us know what’s exciting and what we should focus on next as we get Cabal up to speed. We’re going to tell some excellent stories together, I can see that already.

See you across a game table soon, everyone!

-Jamie Lindemann