Nexus: As Above, So Below

I have perhaps alluded to my first rpg system, Nexus, in previous posts. It was a universal RPG with stats derived from Legend of the Five Rings and point-based traits like Tri-Stat. It lasted a summer before getting supplanted by Savage Worlds as a ruleset for me, but the setting itself lives on in all of my games. It also features heavily in my greater design philosophy, so this is as good a time as any to address some of my long-range goals.

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