Some games exist on their own outside the Nerdhaus Worlds, with few ties that connect them back to the larger story goals. Perhaps a bridge will be built some day, but currently these games are on their own.

BITE: A Social Game for Monsters

As the harvest approaches, the villagers gather and ponder the coming winter. Among them, a monster lurks, corrupting the town and its inhabitants. But a hero has arrived, a monster hunter who claims they can save the inhabitants. But if the hero falls, the villagers are prepared to take the matter into their own hands… Unlikely allies may rise from the town to either save them or condemn them. Can you make it through the lengthening nights and save the town? Or is something creeping up on you, disguised as a neighbor, waiting for its chance to BITE?

BITE is a social game to be played during your everyday, run-of-the-mill social gathering. Players receive roles and pair up for a few minutes at a time, at the end of which each reveals an action card to the other player. They resolve these cards and move on to the next discussion, their motives changing throughout the game based upon which side they find themselves: the villagers, or the spreading corruption sweeping through the town. By the final night, either darkness will have been rooted out of the town or it will have triumphed.

Each session lasts approximately an hour, and can accommodate up to 24 players, not including the Mayor/gamemaster. The roles in the game include Vampire, Villager, Beast (werewolf), Heretic, Hunter, Medium, Occultist, Priest/ess, Warden, and Witch. It’s a mix of villains and supporters of the human side, but most roles can switch back and forth during the game. A planned expansion will include, among other horror standards, a Necromancer class and the ability for dead players to be reanimated as vengeful Revenants!

BITE is currently in public playtest and available for events and parties. Reach out to us with the Contact Form and we can set something up!


Heist: A Game of Criminal Intent

Your rivals issued a challenge: who among you is the biggest name in international thievery? You have time to gather a crew, get moving, and make a name for yourself. Without risk, there can be no reward.  Keep in mind: “Honor among thieves” is really more of a suggestion.

Overview: Players assume the role of a criminal mastermind, evaluating the opportunities presented to them and collecting a team of fellow ne’er-do-wells to help them achieve their goals. Possible jobs are revealed to all players. On their turn, a player must decide if they are going to gather resources, do some legwork on a job, or jump in and steal something. If successful, you gain resources and prestige for accomplishing your task! If you come up short, you gain Heat and run the risk of losing team members to the authorities. Botch enough jobs and you may find your whole crew in jail! Cash is temporary, but glory lives forever.

The game plays 2-6 players and runs approximately 20 minutes per player (so a 6 player game may run 1.5-2 hours). Masterminds have full backgrounds in the rulebook and most of the jobs describe actual famous thefts throughout modern times. (Details have been changed to protect the less-than-innocent)

Heist is currently in public playtest, with an intended Kickstarter campaign planned for Summer 2019. Possible expansions include Heist: Champion City which would expand the world to include superheroes, villains, and mad science. Future expansions may include additional genres, like chrono-themed masterminds who can steal items throughout history and add a Time difficulty, or a Rivals expansion that ups the interaction between players, pitting them head-to-head to compete for jobs, and adding more cards to block or disrupt your rival’s plans. It would also include a mechanic for alliances and cards to support cutting deals with other players (or leverage to force them to agree to one!).

Public playtests are held at gaming and comic conventions in and around Kansas City, MO. As additional copies are available for playtesting, we will let you know via mailing list. Sign up at the Contact Form to put your name in for future playtest opportunities.